Sunday, September 27, 2009

More Last Express

Gamasutra does a terrific piece on interactive storytelling extolling the virtues of my favorite videogame producing experience, The Last Express:
In some ways, this is the most engrossing, convincing story space I’ve ever encountered, just as it is one of the better plotted (and better integrated with gameplay) stories I’ve played. It’s all well and fine to suggest that a vast, malleable space with an uncountable number of opportunities and options that is highly reactive to the player would make for a “great” story space.

Previous posting on the game here.

Buy it here.

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